// virtual and augmented reality interaction designer
I’m an interdisciplinary designer who employs architecture, 3D animation, coding, and human-centered design to make VR and AR technology accessible to all audiences. The following projects show my process of utilizing emerging technologies and design thinking to create XR products that are useful, usable, and enjoyable for everyone.
// virtual reality interface design
Designing a virtual reality interface in a new three dimensional medium to help people with home renovations
// virtual reality training simulaton
Designing a simulation to train pipefitter apprentices math and geometry in virtual reality.
// senior thesis project
Study, design, prototype and test a VR interface that is intuitive, useable, and delightful.
// Architecture, VR & 3D Animation
I believe in well organized 3D layers and commenting my code
// UX & Product design
Choreographing digital and physical interactions to manage attention and increase productivity
// UX design
Utilizing quantitative research to design intuitive data visualizations that help park visitors avoid crowds during COVID