We created a virtual reality simulation to test the choreography of how the digital and physical components worked together and the affordances, feedback, and personality of the product.
We broke the overall user flow down into user scenarios and interactions with the Agenda to help workers control and manage their attention.
Morning Routine. The Agenda desktop client interfaces with all your work apps and let's you organize your workday, by dragging important tasks, events and notifications that you need to keep an eye on.
Dashboard for work. Agenda gives you the status of your workday at a quick glance. Touch any of the entries to get more information and it opens up on your desktop in its native app.
Manage your notifications. Only get the notifications that you've decided are important, so you can concentrate on your work without worrying about receiving that important email.
Control what gets your attention. When you need to concentrate on your work, put Agenda in peek mode so you can keep an eye on a summary of your workday. Or close it, muting all notifications so you work without any distraction.
Take a peek and get back to work. At times that are convenient for your workflow take a quick peek to see if there's anything that needs your attention, then quickly get back to work.
Managing a user's attention is important in UX design.
The advantages and limitations of Virtual Reality user testing.